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Things within this genre needed to be revamped and new things needed to be introduced in order to truly give people a reason to go and play another game about a grunt and his gun. When Respawn Entertainment released TitanFall back in early March it attempted to make a statement about the way in which first-person shooters needed to change, should they hope to remain relevant in the coming years. With the likes of TitanFall and Destiny along with the upcoming title Evolve developed by Turtle Rock Studios, Call of Duty: Advanced Warfare is taking it’s own stab at the first-person shooter genre and it’s vastly different from the rest. I’m sure many would agree that things need to change for the first-person shooter genre, both in terms of gameplay and visual presentation. Cal Poly Green, Gunmetal Grey, or Dark Coyote Brown, Blue is absurd and there’s apparently no place for Pink. And with the exception of the Borderlands series there’s been a significant limitation in the colour palette. First-person shooters have become stale, dull, and repetitive. And while some of these features are not at all original there’s only so much you can actually do with a game before having to expand in to other genres of games.Īside from changing the time-line and making use of the scenery and technology that applies to each game’s specific world, lets face it.
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Rather than implementing features most popular to other games in it’s genre, it seems to spend more time trying to evolve the features that where introduced in past games and elevate it to the next level. All of Duty has always been a series of games that’s largely in competition with itself.
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